- #Pcsx2 eternal poison install
- #Pcsx2 eternal poison update
- #Pcsx2 eternal poison software
- #Pcsx2 eternal poison ps2
The games must be scanned and matched with the LBGDB first! The LBGDB ID is how configs are matched, so you must do this first. Once a config is present, the right-click "Configure" option will do this as well. Clicking "Configure with PCSX2" will open PCSX2 for you to edit that config as you see fit. Once you've downloaded or created a config, the "Remove Config" and "Configure with PCSX2" options will be usable.
#Pcsx2 eternal poison update
If I've updated a config since you originally downloaded it, an update option will be lit which can be clicked to update the config to the newest version. If I've created a config for the game, the "Download Config" option will be enabled (lit) - if I haven't, it won't be (note that a takes a second or two for a match to be made, so "Download Config" won't immediately be lit even if I've created a config for it).
#Pcsx2 eternal poison install
Our Discord server can be accessed here: Go to the plugins channel and message startedĪll you need to do is download and install the plugin, then right-click on a Playstation 2 game in your library, and then click on the "PCSX2 Configurator" option at the bottom of the right-click menu.įrom here you can either click "Create Config" to create your own config (or overwrite your current config) or "Download Config" to download mine. Note: All tech support requests for the plugin itself need to be directed to Alec on the Launchbox Discord, not here. Exciting! Major props to Alec for all his hard work on this (and for putting up with all my picky crap ). So we had a lot of back and forth over the course of the last week and did a lot of testing and now we’ve ended up with something I’m really happy to say works very well. To my surprise, not only was he willing to help me in my attempt to streamline the process for people, he offered to come up with a way to incorporate the configs into the plugin and allow users to download and apply them directly from within Launchbox. I thought this might be a way to at least help simplify the process for people so they could more easily use the configs, so I contacted him about it about a week ago to get his thoughts on it. As an added bonus, it can even create independent memory cards for each game. inis into a new folder named after the game title, then injects the appropriate command-line parameters into that game’s Launchbox library entry. User a great plugin for Launchbox called PCSX2 Configurator that helps automate the configuration creation process by duplicating sections of your current. inis to PCSX2 via command-line (-cfgpath “”). ini files that contain various settings that PCSX2 will use, and then direct these specific. PCSX2 is a bit more complicated when it comes to creating and using custom configs - you have to duplicate not one, but several. That presented a question, however, as to how best to distribute them. The thought occurred to me though, that if I was going to go to the trouble of doing this, I might as well share them here for others to use as well. My Launchbox library had been a mishmash collection of configs for versions 1.2.1, 1.3.1, and 1.4.0 so several weeks ago I decided to finally break down and go through the process of updating all of these to 1.5.0 (1.6.0 now) and then try to add more once that was complete. I’ve been using PCSX2 for a while now - since version 1.2.1 (2014).
#Pcsx2 eternal poison software
There are a significant number of one-off fixes that are often necessary in games, from special hacks, to fixes like running all FMVs in software mode, to things like skipdraw for disabling buggy post-processing effects and TC offsets to fix sprite alignment issues - all kinds of things that are needed to offset various visual bugs brought on by upscaling. It’s just the nature of the thing.
![pcsx2 eternal poison pcsx2 eternal poison](https://i.ytimg.com/vi/-n9oY0x6Sw8/sddefault.jpg)
Some cases are nigh on perfect and others are a broken mess with any setting (even software, in a few cases). In some cases, it’ll never be perfect, regardless of settings used but with some adjustments you can get it “pretty close”.
![pcsx2 eternal poison pcsx2 eternal poison](https://i.ytimg.com/vi/NQg7AfN8V6g/maxresdefault.jpg)
This is often a slow, tedious, and incredibly time-consuming process of testing, making changes, reading wiki and forum posts, testing, making more changes, and then testing some more. There’s really no one-size-fits-all setting solution when it comes to PCSX2 configuration (other than setting it to software mode and leaving it there, and even then you’ll still run into some issues, just much less frequently) which means that you really need to create configurations on a per-game basis to get the most out of it.
#Pcsx2 eternal poison ps2
If you’ve tried your hand at PS2 emulation with PCSX2 for any length of time, you’ll know that it’s an impressive but thoroughly imperfect emulator that needs a guiding hand more than most.